Using strategy, players can assign tasks, gather resources, craft items, and build houses together in the Builder plaza, striving to level up the city's commerce and prosperity. Sandrock multiplayer mode, in contrast to single-player, allows players to form teams of four and work towards a common goal in the oasis town of Sandrock. They say console versions are intended for summer 2022.My Time at Sandrock – Multiplayer Wild Adventureįollowing closed beta in 2022, Pathea Games is pleased to announce a new open beta playtest for My Time at Sandrock starting from Jan 12th, 7PM PT | 10PM ET | Jan 13th 4AM CET - Jan 20th, 2023 (Exact end time TBD) Pathea are targeting spring 2022 for a full release on Steam, the Epic Game Store, GOG, WeGame, and other PC storefronts. My Time At Sandrock will launch in Steam Early Access in March 2021. Its frontier-style buildings are crammed together, climbing nearby cliff faces in stacked terraces. From what I can spot in the trailer, Sandrock has a similar quality. The vertically-inclined island city reminds me of something out of The Legend Of Zelda: The Windwaker or an island you might build in lovely little Townscaper. I had quite a soft spot for My Time At Portia's aesthetic-not just the colors and cartoony characters, but the design of Portia itself. They do have the funding to complete the game, Pathea say, though "if the Kickstarter somehow fails, we’ll probably only have a basic version of multiplayer until the sales of the game pick up." For what it's worth, they've raised half their goal in the few hours since the campaign began, so failure seems pretty unlikely. They don't appear to have outlined any stretch goals just yet. In total, Pathea are asking for $100,000 (about £76,826) to help hire more developers to create Sandrock's multiplayer mode and to self-publish the game. As for its action combat, it's "still relatively simple," Pathea say, but players will be able to quickly swap between melee and ranged combat. Pathea are planning other improvements for the sequel including a new AI system to make it's NPCs seem more "alive" than the original, they say. We’re also looking to create multiplayer specific missions and storylines." Players will be able to work, fight, and dungeon dive together. "Much is still on the drawing board or in the design phase, but the aim is to support at least 4 players in an open world map, separate from the single-player map. "We’ve heard you, and we are aiming to have a specific game mode for multiplayer, without interfering with our development of single-player," Pathea say. To see this content please enable targeting cookies.Īs for what's new with the sequel, Pathea Games say that a multiplayer mode is one of their targets, and part of the reason they're running a Kickstarter campaign. You can get a gander at Sandrock, which sure is full of both of those things, in the trailer that Pathea have released today. Things appear to begin similarly in My Time At Sandrock, although in a new, yellower town. Our My Time At Portia review calls it "more like Bob the Builder than Old McDonald" as your main character is entrusted with a workshop where they craft goods rather than managing a full farming operation. They've kicked up a crowdfunding campaign as well with hopes to develop a multiplayer mode for the sequel.Īs with Pathea's former crafting adventure Portia-and oh so many other games like Stardew Valley-you'll arrive in town as a newcomer. They've announced the sequel My Time At Sandrock which will launch in early access in March 2021. Hope you've gotten your fill crafting and battling in My Time At Portia because Pathea Games have plans for you to spend time somewhere new next year.
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